Board Games at JCPL

Take one home tonight

JCPL is delighted to offer a new collection of Board Games you can check out, take home and play with friends and family!

Games can be checked out for three weeks at a time, and can be renewed if there is no holds list.

Each branch has several popular games available for checkout, including but not limited to:

  • Animal Upon Animal - Players race each other to be the first to place all of their wooden animals upon the animal pile before any of the other players. (For 2 to 4 players, ages 4 and up. Playing time: 15 minutes.) [Visit publisher's site]
  • Apples to Apples - It's as easy as comparing apples to apples, too, just open the box, deal the cards and you're ready to play! Fast moving and stimulating, Apples to Apples is perfect for any get-together with family and friends! (For 4 to 10 players, ages 12 and up. Playtime time: 30 minutes.) [Visit publisher's site]
  • Catch Phrase -  Play The Grab It, Guess It, Pass It Game! The Catch Phrase game is an electronic game with 5,000 words and phrases that's fun and challenging for family and friends to play. (For 4 or more players in teams, ages 12 and up.) [Visit publisher's site]
  • Codenames - Two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their codenames. The teams compete to see who can make contact with all of their agents first. (For 2 to 8 players, ages 14 and up. Playing time: 15 minutes.) [Visit publisher's site]
  • Concept - Players use the icons on the game board to convey words or phrases to each other without using sound or speech. (For 4 to 12+ players, ages 10 and up. Playing time: 40 minutes.) [Visit publisher's site]
  • CrossWays -  A fresh, light strategy game that's easy for kids to play and learn yet challenging enough for adults to enjoy. The goal is simple: make a path with your pieces from one side of the board to the other. The path to victory is not always a straight line, but it's always fun. (For 2 to 5 players, ages 13 and up.)
  • Dead Men Tell No Tales - Dead Men Tell No Tales is a co-operative game which uses the common Action Point system to determine what a player does on their turn. (For 2 to 4 players, ages 8 and up.)
  • Guildhall: Job Faire -  In Guildhall: Job Faire, players compete to create a prosperous kingdom by recruiting skilled laborers into their guild chapters. (For 2-4 players, ages 10 and up.)
  • King of Tokyo - In King of Tokyo, you play mutant monsters, gigantic robots, and strange aliens, all of whom are destroying Tokyo and whacking each other in order to become the one and only King of Tokyo. -- [BoardGameGeek.com] (For 2 to 6 players, ages 8 and up.)
  • Kodama: The Tree Spirits - Grow your tree by placing cards in clever arrangements, being careful to leave room for future growth. At the end of each season, one Kodama will award you points for how well your tree suits its needs. (For 2 to 5 players, all ages. Playing time: 20 minutes.) [Visit publisher's site]
  • Last Word - Last Word is the uproarious race to have the final say! Each round, blurt out answers while racing a timer and the other players. The player with the Last Word before the timer sounds advances toward Finish. (For 2 to 5 players, ages 8 and up.) [Visit publisher's site]
  • Livingstone - The Scottish missionary, Dr Livingstone, has been researching African tribes and the flora and fauna of the area. As part of the Livingston Exploration, strategically set up tents in various regions while collecting gems found along the Zambezi River bank. Gain the most victory points and the favor of Queen Victoria to win! (For 2-5 players, ages 8 and up.)
  • Love Letter - A quick deduction game in which players will carefully use a cast of characters in the castle to carry a message of love to the Princess. If you can successfully carry your love letter to her before your opponents catch you then you can obtain her affection and ultimately win her heart! (For 2-4 players, 8 years and up. Playing time: 15 minutes.)
  • Morels - The woods are old-growth, dappled with sunlight. Delicious mushrooms beckon from every grove and hollow. Morels may be the most sought-after in these woods, but there are many tasty and valuable varieties awaiting the savvy collector. (For 2 players, ages 10 and up. Playing time: 30 minutes.) [Visit publisher's site]
  • Munchkin: Impossible - The Munchkins are now spies eliminating the opposition, playing with self-destructing gadgets, and changing loyalties even faster than they can change hats. (For 3 to 6 players, ages 10 and up. Playing time: 1-2 hours.) [Visit publisher's site]
  • My Grandma's Gonna Kill Me - In this mystery game, eleven-year-old Wanda Tuggle is missing a valuable gift from her grandmother. What is she missing? Was it stolen or did she misplace it? Help Wanda solve the mystery before her grandma finds out! (For grades 3-5.)
  • Okey Dokey - The animals have gathered to put on a musical festival in this cooperative family game where the goal is to play well. Work together to make an arrangement that doesn't leave any animals out!  (For 1 to 5 players, ages 14 and up. Playing time: 15-30 minutes.) [Visit publisher's site]
  • Oregon Trail: The Card Game - You may: 1) Travel the trail. 2) Work together to overcome calamities. 3) Get at least one member of your party to Oregon. 4) Stop to rest. 5) Decide which of your friends will die of dysentery. 6) Write your name on a tombstone. What is your choice? (For 2 to 6 players, ages 12 and up. Playing time: 30 minutes.) [Visit publisher's site]
  • Pandemic - Can you save humanity in this cooperative game where deadly viruses are spreading across the globe? Together, you will treat diseases, share knowledge, and fly all over the world to prevent outbreaks and slow down the epidemic. The fate of humanity is in your hands! (For 2-4 players, ages 13 and up. Playing time: 60 minutes.) [Visit publisher's site]
  • Patchwork - To create a beautiful quilt, however, requires effort and time, but the available patches just do not want to fit together. So choose your patches carefully and keep a healthy supply of buttons to not only finish your quilt, but to make it better and more beautiful than your opponent‘s. (For 2 players, ages 8 to 15+. Playing time: 15 minutes.) [Visit publisher's site]
  • Pixel Tactics 3 - Pixel Tactics 3 is a head-to-head game of tactical combat for two players. Play continues until either player's leader is defeated. A typical game is best of three or five rounds. (For 2 players, ages 12 and up.)
  • Revolution - Secretly bid against your opponents to gain victory points, control territories (worth victory points at the end of the game) and collect more Gold, Blackmail, and Force tokens for the next round of bidding! The rules can be taught in minutes, and a complete game takes less than an hour. Each new game lets players find new strategies and tactics. (For 3-4 players, ages 13 and up.)
  • Roll for the Galaxy - Players build galactic civilizations with game cards that represent worlds or technical and social developments. The winner is the player with the most victory points. (For 2-5 players, ages 14 and up.)
  • Settlers of Catan - Picture yourself in the era of discoveries: after a long voyage of great deprivation, your ships have finally reached the coast of an uncharted island. Its name shall be Catan! But you are not the only discoverer. Other fearless seafarers have also landed on the shores of Catan: the race to settle the island has begun! (For 3 to 4 players, ages 10 and up. Playing time: 60 minutes) [Visit publisher's site]
  • Splendor - Splendor is a game of chip-collecting and card development. Players are merchants of the Renaissance trying to buy gem mines, means of transportation, shops -- all in order to acquire the most prestige points. (For 2-4 players, ages 10 and up. Playing time: 30 minutes.) [Visit publisher's site]
  • Sushi Go! - In this fast-playing card game, the goal is to grab the best combination of sushi dishes as they whiz by. Score points for making the most maki rolls or for collecting a full set of sashimi. Dip your favorite nigiri in wasabi to triple its value. But be sure to leave room for dessert or else you’ll eat into your score! Gather the most points and consider yourself the sushi master! (For 2 to 5 players, ages 8 and up. Playing time: 15 minutes) [Visit publisher's site]
  • Tapple - A great, fast-paced word game that's fun for families and friends! Take the Tapple challenge and compete to beat the timer. (For 2-10 players, ages 8 and up.)
  • Ticket to Ride - Ticket to Ride is a cross-country train adventure in which players collect and play matching train cards to claim railway routes connecting cities throughout North America. The longer the routes, the more points they earn. (For 2 to 5 players, ages 8 and up. Playing time: 30-60 minutes.) [Visit publisher's site]
  • Toc Toc Woodman -  Carefully hit the tree with an axe and take the most bark blocks without letting the tree collapse. The player who takes the most bark blocks by the end of the game is the winner! (For 2-7 players, ages 5 and up. Playing time: 10 minutes.) [Visit publisher's site]
  • Wits and Wagers: Party Edition - Wits & Wagers is history's most award-winning party game. Why does everyone love Wits & Wagers? Because you don't need to know the answers to win! (For 4 or more players in teams, ages 8 and up. Playing time: 25 minutes.) [Visit publisher's site]
  • Word on the Street - Buckle up and get in the fast lane to fun with Word on the Street(R), the hilarious tug of words! Hit the road and speed to victory in this fast-paced wordsmith challenge game for up to eight players. (For 2 to 8 players, ages 10 and up.) [Visit publisher's site]
  • Zombie Dice - In Zombie Dice, you are a zombie. You want braaains? more brains than any of your zombie buddies. The 13 custom dice are your victims. Push your luck to eat their brains, but stop rolling before the shotgun blasts end your turn! Whoever collects 13 brains first wins. (For 2-99 players, ages 10 and up.)

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